The ancient Greeks crafted for themselves a world like
no other, a world where each city had its own unique – and
often fantastic – culture. From the Spartans, a culture built
on a foundation of slavery, a culture that – with no need to
earn a living – had dedicated themselves to the ideals of
physical perfection, and ironically espoused the virtues of freedom;
to the Athenians, a nation of unparalleled art and architecture
– the likes of which, even today, remain unmatched in originality
and richness – a nation whose constitution afforded democratic
power to even the lowest class of citizen; the stories of Greek
civilization must have sounded like myth and legend to an outsider.
It was in this environment that the concept of hegemony was born:
the idea that one city-state could assert cultural dominance over
the entire Greek world.
Despite the eternal struggle for dominance between Athens and Sparta
, neither of these giants would forge a lasting hegemony. It was a goal
that would remain unfulfilled until Philip of Macedon, king of the relatively
unknown nation of Macedonia, revolutionized Greek warfare and conquered
the entire Hellenic world, permitting his heir, Alexander the Great, to take
the unified army of the Greeks and build an empire so vast that even Julius
Caesar was said to be visibly intimidated by the stories of this incredible
achievement.
This is the world of ancient Greece. A world of feuding city-states,
of heroism and deceit, and of legendary leaders. A world whose
monumental legacy would leave our own world forever changed.
This is the world of Hegemony.
• Experience every facet of war: Campaign across a continuous
satellite-accurate map of ancient Greece encountering the full
range of warfare from reconnaissance to raids to field battles
to mountain blockades.
• Innovative supply system: Siege and starve the enemy by
cutting their supply lines or burning their crops, all the while
building and protecting your own supply network to support
your growing empire. Now you can even upgrade supply lines
to help you get more food where you need it.
• Steeped in history: In-game pedia and 200+ historical objectives
recreate the rise of the Macedonian empire and two new campaigns
where you play as Athens and Sparta in the Peloponnesian War.
• Intuitive and precise controls: Drag, rotate, resize and snap together
unit formations to precisely control battlefield tactics in paused- or real-time.
Preview all movement paths before you issue your orders and quickly plot
waypoints for easy flanking and pincer manoeuvres.
• Zoom seamlessly: Transition smoothly between the detailed 3D world
and the stylized board-game map while maintaining complete control
over your empire.
• Subjugate your enemy: Chase down and capture routed enemy
units to create slave gangs to work your mines or build your forts
. But don't leave them unguarded or they could rebel and wreak havoc
in your empire's heartland!
• Conquer the seas: Build a fleet of triremes to protect your coastlines,
raid enemy merchants, or drop an army at your enemy's backdoor.
• Dynamic diplomacy system: Make truces and alliances between factions
in the brand new diplomacy system.
• Sandbox mode: Conquer the ancient Greek world as any of the 26
factions ranging from the island of Crete to the mighty Persian empire.
• Deeper tactics: Expanded tactical system puts added focus on flanking,
charging, and camping, taking battlefield strategy to a whole new level,
and an improved population system emphasizes the significance of each battle.
Changes:
* Added more supply nodes to the cities of the Danube Valley tribes.
* Ships no longer collide if the two factions are in a truce.
* Fixed a path-finding bug in the top-right corner of the map.
* Fixed a bug that sometimes caused cities in unrest to rebel when loading a game.
* Fixed a crash when demolishing coastal forts.
* Fixed the 'Formation Index' bug.
System requirements:
• Windows XP/Vista/7
• DirectX 9c
• 2.4 GHz
• 1 GB RAM
no other, a world where each city had its own unique – and
often fantastic – culture. From the Spartans, a culture built
on a foundation of slavery, a culture that – with no need to
earn a living – had dedicated themselves to the ideals of
physical perfection, and ironically espoused the virtues of freedom;
to the Athenians, a nation of unparalleled art and architecture
– the likes of which, even today, remain unmatched in originality
and richness – a nation whose constitution afforded democratic
power to even the lowest class of citizen; the stories of Greek
civilization must have sounded like myth and legend to an outsider.
It was in this environment that the concept of hegemony was born:
the idea that one city-state could assert cultural dominance over
the entire Greek world.
Despite the eternal struggle for dominance between Athens and Sparta
, neither of these giants would forge a lasting hegemony. It was a goal
that would remain unfulfilled until Philip of Macedon, king of the relatively
unknown nation of Macedonia, revolutionized Greek warfare and conquered
the entire Hellenic world, permitting his heir, Alexander the Great, to take
the unified army of the Greeks and build an empire so vast that even Julius
Caesar was said to be visibly intimidated by the stories of this incredible
achievement.
This is the world of ancient Greece. A world of feuding city-states,
of heroism and deceit, and of legendary leaders. A world whose
monumental legacy would leave our own world forever changed.
This is the world of Hegemony.
• Experience every facet of war: Campaign across a continuous
satellite-accurate map of ancient Greece encountering the full
range of warfare from reconnaissance to raids to field battles
to mountain blockades.
• Innovative supply system: Siege and starve the enemy by
cutting their supply lines or burning their crops, all the while
building and protecting your own supply network to support
your growing empire. Now you can even upgrade supply lines
to help you get more food where you need it.
• Steeped in history: In-game pedia and 200+ historical objectives
recreate the rise of the Macedonian empire and two new campaigns
where you play as Athens and Sparta in the Peloponnesian War.
• Intuitive and precise controls: Drag, rotate, resize and snap together
unit formations to precisely control battlefield tactics in paused- or real-time.
Preview all movement paths before you issue your orders and quickly plot
waypoints for easy flanking and pincer manoeuvres.
• Zoom seamlessly: Transition smoothly between the detailed 3D world
and the stylized board-game map while maintaining complete control
over your empire.
• Subjugate your enemy: Chase down and capture routed enemy
units to create slave gangs to work your mines or build your forts
. But don't leave them unguarded or they could rebel and wreak havoc
in your empire's heartland!
• Conquer the seas: Build a fleet of triremes to protect your coastlines,
raid enemy merchants, or drop an army at your enemy's backdoor.
• Dynamic diplomacy system: Make truces and alliances between factions
in the brand new diplomacy system.
• Sandbox mode: Conquer the ancient Greek world as any of the 26
factions ranging from the island of Crete to the mighty Persian empire.
• Deeper tactics: Expanded tactical system puts added focus on flanking,
charging, and camping, taking battlefield strategy to a whole new level,
and an improved population system emphasizes the significance of each battle.
Changes:
* Added more supply nodes to the cities of the Danube Valley tribes.
* Ships no longer collide if the two factions are in a truce.
* Fixed a path-finding bug in the top-right corner of the map.
* Fixed a bug that sometimes caused cities in unrest to rebel when loading a game.
* Fixed a crash when demolishing coastal forts.
* Fixed the 'Formation Index' bug.
System requirements:
• Windows XP/Vista/7
• DirectX 9c
• 2.4 GHz
• 1 GB RAM
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